The 1st Period
A. Join and dots
1. Revise the numbers from one to ten by counting fingers or pencils with the pupils. Then ask individual pupils to hold up the correct number of pencils or fingers when you say a number.
2. Draw a simple picture, for example, an apple, on the board with no more than ten dots. Number drawing the dots and then show the pupils how to join the dots to complete the picture. Point to the drawing and ask What’s this? Encourage the pupils to answer IT’S A ….
3. Tell the pupils to join the dots and color the picture. Ask them questions and encourage them to tell you about the picture. You may want to teach them the words ’cat’.
4. Ask them to work in pair to ask and answer questions about the picture.
B. Listen and read
1. Explain the context and introduce the characters. The mother penguin is shopping and the baby penguin is tired and hot. Point to the characters in the picture and read their speech bubbles aloud. Ask the pupils to point to the speech bubbles as you read them.
2. Play the Pupils’ Book Cassette for the pupils and ask them to say the sentences after the cassette.
3. Ask tow pupils to look at the sentences and pictures at the bottom of the page.
4. Then ask the pupils to look at the sentences and pictures at the bottom of the page. Tell them to tick the picture that show the characters following the instructions given on the left.
Recording of unit
Another game that can be plated with the cards is ‘snap’. Pupils play in pair and each pupil revives half the cards. Each pupil their puts their cards face down in front them. They take turns putting their cards of the other pupils’ pile in front them. If someone turns over a card that matches the one on top of the other pupils pile, they say, for example, It’s yellow. If they are correct and say it first, they pick up all the cards facing up in both piles and put them face down in their first pile. The game should and when one person has no more cards, but the game can be very long so you should tell the pairs when to stop playing.
The 2nd Period
A. Play the game
1. Show the pupils how to cut out the cards on page 66.
2. Ask a pupil to help you demonstrate this game, which is sometimes know as ‘Concentration’. Put the cards face down in random order on a desk. Turn over two cards every time it is your turn. Each time you turn over a card, say the name of the object pr color show on it,. For example, you turn over a card that show a bag and say It’s a bag. It’s brown. If the cards do not make a matching pair, put them back face down in exactly the same places. If you choose a card and its matching color card, put them in a pile near you. The aim of game is to collect more pairs than the other person. This is a good memory game.
B. Listen, do and chant
1. Point to the pictures on the page. Ask the pupils to tell you what the mice are doing in each picture. Play the Pupils Book Cassette and ask the pupils to number each set of pictures according to the numbers they hear before each instruction.
2. Ask the pupils to stand up. Read the chant and ask the pupils to follow your instructions.
3. If a pupil is confident enough, ask him /her to come up and lea the chant. Encourage the pupils to chant along. Tell them to do the actions at the same time.
C. Workbook 49-50
The 3ird Period
Workbook 51-52
Ask the pupils to look at the pictures on the left and match them with the words on the right.
Workbook 51-52
Ask the pupils to look at pictures 1-7 and listen to the Workbook Cassette
Workbook 53-54
Match the letters. Draw lines to put the followers into the corresponding flower pots.
Workbook 55-56
Ask the pupils t look at the pictures and read the speech bubbles. Then tell them to color the correct picture on page 56 according to the words they read.
The 4th Period
Have a revision of the unit from 8-10 then have a test
A. Join and dots
1. Revise the numbers from one to ten by counting fingers or pencils with the pupils. Then ask individual pupils to hold up the correct number of pencils or fingers when you say a number.
2. Draw a simple picture, for example, an apple, on the board with no more than ten dots. Number drawing the dots and then show the pupils how to join the dots to complete the picture. Point to the drawing and ask What’s this? Encourage the pupils to answer IT’S A ….
3. Tell the pupils to join the dots and color the picture. Ask them questions and encourage them to tell you about the picture. You may want to teach them the words ’cat’.
4. Ask them to work in pair to ask and answer questions about the picture.
B. Listen and read
1. Explain the context and introduce the characters. The mother penguin is shopping and the baby penguin is tired and hot. Point to the characters in the picture and read their speech bubbles aloud. Ask the pupils to point to the speech bubbles as you read them.
2. Play the Pupils’ Book Cassette for the pupils and ask them to say the sentences after the cassette.
3. Ask tow pupils to look at the sentences and pictures at the bottom of the page.
4. Then ask the pupils to look at the sentences and pictures at the bottom of the page. Tell them to tick the picture that show the characters following the instructions given on the left.
Recording of unit
Another game that can be plated with the cards is ‘snap’. Pupils play in pair and each pupil revives half the cards. Each pupil their puts their cards face down in front them. They take turns putting their cards of the other pupils’ pile in front them. If someone turns over a card that matches the one on top of the other pupils pile, they say, for example, It’s yellow. If they are correct and say it first, they pick up all the cards facing up in both piles and put them face down in their first pile. The game should and when one person has no more cards, but the game can be very long so you should tell the pairs when to stop playing.
The 2nd Period
A. Play the game
1. Show the pupils how to cut out the cards on page 66.
2. Ask a pupil to help you demonstrate this game, which is sometimes know as ‘Concentration’. Put the cards face down in random order on a desk. Turn over two cards every time it is your turn. Each time you turn over a card, say the name of the object pr color show on it,. For example, you turn over a card that show a bag and say It’s a bag. It’s brown. If the cards do not make a matching pair, put them back face down in exactly the same places. If you choose a card and its matching color card, put them in a pile near you. The aim of game is to collect more pairs than the other person. This is a good memory game.
B. Listen, do and chant
1. Point to the pictures on the page. Ask the pupils to tell you what the mice are doing in each picture. Play the Pupils Book Cassette and ask the pupils to number each set of pictures according to the numbers they hear before each instruction.
2. Ask the pupils to stand up. Read the chant and ask the pupils to follow your instructions.
3. If a pupil is confident enough, ask him /her to come up and lea the chant. Encourage the pupils to chant along. Tell them to do the actions at the same time.
C. Workbook 49-50
The 3ird Period
Workbook 51-52
Ask the pupils to look at the pictures on the left and match them with the words on the right.
Workbook 51-52
Ask the pupils to look at pictures 1-7 and listen to the Workbook Cassette
Workbook 53-54
Match the letters. Draw lines to put the followers into the corresponding flower pots.
Workbook 55-56
Ask the pupils t look at the pictures and read the speech bubbles. Then tell them to color the correct picture on page 56 according to the words they read.
The 4th Period
Have a revision of the unit from 8-10 then have a test